New England at Green Bay
Tied 24–24 with 3:50 left, two timeouts, from their own 43.
The situation
| Teams | NE @ GB · week 4, regular season |
| Score when the drive started | NE 24 – GB 24 |
| Time left | 3:50 (230 seconds) |
| Timeouts | GB 2 · NE 2 |
| Where the ball was | 1st & 10 at their own 43 |
| The first real play | (3:50) 12-A.Rodgers pass incomplete short right [21-A.Phillips]. |
What actually happened
Green Bay started with the ball on its own 43, 3:50 on the clock, Rodgers throwing. It ended with a punt downed at the New England 2, and the Patriots taking over right there.
The drive had everything that goes wrong when a two-minute drill starts too early. An incompletion on first down. A four-yard check-down. A defensive pass interference that bailed Green Bay out. A.J. Dillon for two. Then two straight incompletions, one of them challenged and upheld, and a delay of game that pushed the punt back five yards.
Rodgers completed one pass on the drive. New England got the ball with 1:52 left and could not do anything with it either.
The game went to overtime, and Green Bay won it 27–24. The postgame questions were all about the four minutes they wasted before it.
There is a rule of thumb buried in this one. With 3:50 and two timeouts, you have room to run your normal offense. You do not have room for two incompletions in a row and a delay of game. Time you do not spend is time the other team gets to keep.
What 230 seconds buys you
The clock is the opponent, so here is the same 230 seconds counted three ways, using the tempo numbers this site grades against.
| No huddle, 17 seconds a snap | 13 snaps |
| Normal huddle, 34 seconds | 6 snaps |
| Milking it, 38 seconds | 6 snaps |
How it ended
| Final score | NE 24 – GB 27 |
| Plays recorded | 8 |
| Result of the drive | No points |
| Who was calling it | Matt LaFleur (GB) vs Bill Belichick (NE) |
The drive ended without points. You can replay the calls. The result is the result.
More
| Every drive so far | The whole calendar back to 1 January 2026, plus the 97-game library. |
| What is a two-minute drill? | The term, the clock rules and the spike, in plain words. |
| How to play | How the calls are graded, and what the four marks mean. |